Hospice

They are treatment centers where disease treatments are offered and health insurances can be created on behalf of individuals or communities.

Attributes

DevelopmentRequired SpaceRentableDurabilityCapacityScope of TreatmentBodyguard

Level 1

4x10

Yes

500

10 Patients

1 Treatment

1 NPC

Level 2

4x20

Yes

1000

20 Patients

2 Treatments

2 NPCs

Level 3

4x30

Yes

1500

30 Patients

3 Treatments

3 NPCs

Level 4

4x40

Yes

2000

40 Patients

4 Treatments

4 NPCs

Level 5

4x50

Yes

2500

50 Patients

5 Treatments

5 NPCs

Treatments

Details will be added.

Advantages

Heroes can make use of hospices and enable other players to benefit from the hospice's functions. Payment of the determined treatment fee creates a source of income for the hero.

The owners of the buildings can determine the heroes who can benefit from the hospices according to values ​​such as tribe, religion, clan, sect, family or with completely special criteria. It can create permission and prohibition lists. It can define different service fees for each determined group.

The building owner can create private health insurance for heroes. These insurances can be individual as well as for families, clans and sects.

Hospices allow players to hire bodyguards. Bodyguards are powerful elements that players can assign to protect their lands and repair their buildings.

Hints

The higher the level of hospices, the wider the scope of curable disease.

If the building's durability is completely damaged at the end of an attack, players will not be able to take advantage of the building functions. In this case, the building must be repaired.

It should not be forgotten that the required space also increases with level increases. Players should calculate their strategies accordingly.

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