Hospice
Last updated
Last updated
They are treatment centers where disease treatments are offered and health insurances can be created on behalf of individuals or communities.
Development | Required Space | Rentable | Durability | Capacity | Scope of Treatment | Bodyguard |
---|---|---|---|---|---|---|
Details will be added.
Heroes can make use of hospices and enable other players to benefit from the hospice's functions. Payment of the determined treatment fee creates a source of income for the hero.
The owners of the buildings can determine the heroes who can benefit from the hospices according to values such as tribe, religion, clan, sect, family or with completely special criteria. It can create permission and prohibition lists. It can define different service fees for each determined group.
The building owner can create private health insurance for heroes. These insurances can be individual as well as for families, clans and sects.
Hospices allow players to hire bodyguards. Bodyguards are powerful elements that players can assign to protect their lands and repair their buildings.
The higher the level of hospices, the wider the scope of curable disease.
If the building's durability is completely damaged at the end of an attack, players will not be able to take advantage of the building functions. In this case, the building must be repaired.
It should not be forgotten that the required space also increases with level increases. Players should calculate their strategies accordingly.
Level 1
4x10
Yes
500
10 Patients
1 Treatment
1 NPC
Level 2
4x20
Yes
1000
20 Patients
2 Treatments
2 NPCs
Level 3
4x30
Yes
1500
30 Patients
3 Treatments
3 NPCs
Level 4
4x40
Yes
2000
40 Patients
4 Treatments
4 NPCs
Level 5
4x50
Yes
2500
50 Patients
5 Treatments
5 NPCs