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  • Description
  • Creating a Sect
  • Joining a Sect
  • Ranks
  • Hints
  1. Be a Hero

Sect

PreviousClanNextLands

Last updated 2 years ago

Description

Sects are social structures created by players belonging to the .

Creating a Sect

Unlike creating a clan, there is no requirement to have any land or buildings to form a sect. All that is required is to pay with the specified amount of .

If a sect has a , it gives the sect the right to determine a class. Sects are divided into two classes, combantants and farmers.

Class that provides Agility, Dexterity, Mind, MP, and MP Regeneration buffs to sect members. The level of the sect monastery determines how many of the mentioned bonuses can be enjoyed at the same time.

For example, with a sect monastery at the first level, it is possible to earn a buff in only one ability; with a sect monastery at the third level, it is possible to gain three ability buffs.

Gives sect members an advantage when farming. In this context, there are buffs for Nime Flower, Blossom of Sun, Clayreed, Rattletongue, Reddish, Whitish, Flatgrass and Devil's Gamble plants. The level of the sect monastery determines how many of the mentioned bonuses can be enjoyed at the same time.

For example, with a first-level sect monastery, it is possible to earn a farming buff in only one plant type; with a sect monastery of the third level, it is possible to earn farming buffs in three types of plants.

Joining a Sect

To join a sect, players do not need to own any land or any building. For this, it is sufficient to apply to a sect whose membership application is open or to receive an offer from the relevant sect. A testament is taken at the time of application. Testament is a kind of contract made to secure the rights of the parties. A standard testament should have the following elements:

  • Minimum Day Requirement With this article, which must be mutually sealed by both parties, the player who is included in the sect will not be able to leave the sect within the specified time. In addition, the sect administration will ensure that the player is not kicked out of the sect within the specified time.

  • Base Contribution If a player owns one or more , he must make a choice regarding the status of guest huts when joining a sect. Guest huts are buildings that can be converted into . Sect lodges are important elements that increase the member capacity of the sect and provide various strategic advantages to the sect. In the context of the sect creating predictable action plans, this is also guaranteed by the testament.

Ranks

Profile Management
Class Management
Relation Management
Add Sect Lodge
Add Member
Remove Member
Spawn Point Management
Order
Announcement
Call

Grandparaclete

Yes

Yes

Yes

Yes

Yes

Yes

Yes

Yes

Yes

Yes

Sacred Guide

No

No

No

Yes

Yes

Yes

Yes (to lower ranks)

Yes (to lower ranks)

Yes

Yes

Guide

No

No

No

Yes

Yes

No

Yes (to lower ranks)

Yes (to lower ranks)

No

Yes

Faithful Sibling

No

No

No

No

No

Yes (only for themselves)

No

No

Yes

Hints

The member capacity may have been exceeded as a result of the departure of a member who has increased the sect capacity by converting the guest huts into sect lodges. In this case, the sect cannot send offers to any player for new membership and cannot receive membership applications. However, this does not affect the status of existing members.

It is impossible to join a clan if you belong to a sect.

same religion
glaze
sect monastery
guest huts
sect lodges