Spawn

Description

It is the safe place where a fainted hero can begin his adventure anew. This choice is made at the beginning of the adventure between the palace of the tribe or the temple of the religion to which one is a member. This selection can be changed later.

Spawn Points

The options that a player can mark as spawn points are listed below:

  • Palace Heroes can set their tribe's palace as a spawn point.

  • Temple Heroes can set the temple of their religion as a spawn point.

  • Shelter A player who owns a land and has a shelter on his land can set this building as a spawn point. In addition, other players who are in nuclear family bonds can also benefit from this feature as long as the venue capacity is sufficient.

  • Guest Hut A player who owns a land and has a guest hut on his land can set this building as a spawn point. In addition, other players authorized by the owner can also benefit from this feature as long as the venue capacity is sufficient.

  • Clan Mansion or Clan Base Being affiliated with a clan allows you to set the clan mansion or clan bases as spawn points.

  • Sect Monastery or Secd Lodge Being affiliated with a sect allows you to set the sect monastery or sect lodges as spawn points.

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