Clan Mansion
Only a player with a clan mansion is authorized to create a clan. All management activity of the clan is provided through this place.
Attributes
Development | Required Space | Rentable | Durability | Clan Capacity | Quick Recovery (HP) | Prison | Bodyguard |
---|---|---|---|---|---|---|---|
Level 1 | 4x10 | No | 500 | 10 Members | + %25 | 1 Prisoner | 1 NPC |
Level 2 | 6x10 | No | 750 | 20 Members | + %25 | 2 Prisoners | 2 NPCs |
Level 3 | 8x10 | No | 1000 | 30 Members | + %25 | 3 Prisoners | 3 NPCs |
Level 4 | 10x10 | No | 1250 | 40 Members | + %25 | 4 Prisoners | 4 NPCs |
Level 5 | 12x10 | No | 1500 | 50 Members | + %25 | 5 Prisoners | 5 NPCs |
Advantages
Only clan members can use the building's functions.
Clan mansions allows enemy elements to be imprisoned. Prisoners cannot leave the dungeons until their captivity ends or their friends rescue them, and they can only be freed by paying the ransom determined by the owner of the shelter. This creates an extra earning method for players.
Clan mansions allow players to hire bodyguards. Bodyguards are powerful elements that players can assign to protect their lands and repair their buildings.
Hints
Clan mansions are buildings that only provide quick recovery (hp).
If the building's durability is completely damaged at the end of an attack, players will not be able to take advantage of the building functions. In this case, the building must be repaired. (This does not affect clan managent, spawn point and capacity increase.)
It should not be forgotten that the required space also increases with level increases. Players should calculate their strategies accordingly.
Warning
If the clan building is destroyed, the clan will automatically dissolve.
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