Guest Hut
Guest huts, which protect the heroes' friends and companions from external threats; are safe spaces that allow them to recover more quickly.
Attributes
Level 1
2x1
Yes
100
1 Hero
+ %25
-
-
Level 2
2x2
Yes
125
2 Heroes
+ %25
-
-
Level 3
2x3
Yes
150
3 Heroes
+ %25
-
-
Level 4
2x4
Yes
175
4 Heroes
+ %25
-
-
Level 5
2x5
Yes
200
5 Heroes
+ %25
1 Prisoner
1 NPC
Advantages
Heroes can mark their guest huts as spawn points.
Only heroes allowed by the landowner can use guest huts.
A guest hut at the last level of development allows enemy elements to be imprisoned. Prisoners cannot leave the dungeons until their captivity ends or their friends rescue them, and they can only be freed by paying the ransom determined by the owner of the shelter. This creates an extra earning method for players.
A guest hut at the last level of development allows players to hire bodyguards. Bodyguards are powerful elements that players can assign to protect their lands and repair their buildings.
Guest huts can be converted into clan bases and sect lodges.
Hints
Unlike shelters, only one of the quick recovery (hp) or quick recovery (mp) choices can be used in visitor homes. This value is set at the build setup and cannot be changed later.
If the building's durability is completely damaged at the end of an attack, players will not be able to take advantage of the building functions. In this case, the building must be repaired.
It should not be forgotten that the required space also increases with level increases. Players should calculate their strategies accordingly.
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