Chipen (Windhead)

Description

As far as we know, they move alone or with their families. They wander on hills, almost never descending to lows.

A grownup chipen grows as tall as two-three kelength. Their lives are like kes as well. We see extensions beneath their wings resembling ivy; they act like whips during battles, helping to bewilder the enemy.

They are Lafal. A chipen communicates with congeners even if they are in the same place or not. Therefore, the thing a chipen sees and hears is sensed by all relatives. The special conditions they have allow riders to foreknow many fortunes and dangers. Because these special conditions attract some sons’ (Heir) attention, they are more skilled in taming them than other sons.

However, it is not easy to tame a chipen. Many wises tell that riders do not choose them, but they choose their riders. Therefore, a chipen’s heart can only recognize a single owner. Because of this, even if they know a lord, they cannot be restrained in case their heart burns with love. For the same reason, we know a chipen with a partner cannot be tamed. Their loyalty towards their partners, the pure loyalty is the highest of all. When they lose their partners, great pain captures them, and they fall in lament until death comes.

Note: This text taken from Shaar Book. For details and meanings of special words written in Jel Ketri, please refer to the relevant file.

Attributes

Level
Speed (Land)
Speed (Water)
Speed (Air)
Strength
Agility
Stamina
Dexterity
Mind
Synergy
HP
HP Regeneration
MP
MP Regeneration

Level 1

3,0

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41,0

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Level 2

3,4

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43,0

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Level 3

3,8

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45,0

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Level 4

4,2

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47,0

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Level 5

4,6

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49,0

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Level 6

5,0

-

51,0

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Level 7

5,4

-

53,0

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Level 8

5,8

-

55,0

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Level 9

6,2

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57,0

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Level 10

6,6

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59,0

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Skills

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Affiliation with Tribes

Tribes
Chance to Catch (Level 1)
Adaptation

Maaris

0,0012

Considered weak

Heirs

0,003

Extremely strong

Protectors

0,0012

Considered weak

Twins

0,0021

Strong

Motleys

0,0009

Weak

Cannibals

0

Can't ride

Expatriates

0,0003

Extremely weak

Flesheaters

0,0012

Considered weak

Pet Mortality

Level
Chance to Death
Chance to Faint

Level 1

0,0010

0,990

Level 2

0,009

0,991

Level 3

0,008

0,992

Level 4

0,007

0,993

Level 5

0,006

0,994

Level 6

0,005

0,995

Level 7

0,004

0,996

Level 8

0,003

0,997

Level 9

0,002

0,998

Level 10

0,001

0,999

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